Phone
Overview
lwk_phone is a full phone for FiveM: calls, video calls, texts, a camera, a map of San Andreas, social apps, a wallet, and apps other resources add. It works with Qbox, QBCore, ESX, ox_core, ND_Core and standalone servers, detected automatically.
Features
- Calls with voice through your voice script, video calls, voicemail, Mute and Speaker, and switching between voice and video mid-call.
- Messages: texts, photos, locations with a map, voice notes and money, one to one or in groups.
- Camera and Photos: photos, selfies and video, a key to walk around with the camera up, albums and favourites.
- Maps: the whole of San Andreas as a road map and a satellite view, with places, waypoints and location sharing. No tile server to set up.
- Wallet and Crypto: bank balance, transfers and requests, a history of phone payments, and made-up coins bought with bank money.
- Garage: every vehicle a player owns and where it is, a valet that brings one to them, and impound fees paid from the phone.
- Services: call or message the police, EMS, mechanics and any other job you list. Bosses hire, fire, change grades and move company money.
- Home: the houses a player owns, with a waypoint, the door lock and keys, on nine housing scripts.
- Social apps with accounts: Flock (short posts), Loop (short videos), Lumen (photos, stories and live video), Ember (swipe and match), Shade (anonymous channels), Mail, Adverts and Market. A player can hold several accounts and sign in from any phone.
- The phone as an item. On eight inventories the phone is an item; on seven of them each item is its own phone, and the number and all its data go with whoever holds it.
- Moving from another phone. Coming from NPWD or GCPhone, everyone keeps their number and can bring their contacts, texts, calls, photos and notes across.
- Community apps. Other resources add apps with one export. Apps written for LB Phone run unchanged.
- Themes, sounds and translations. One JSON file restyles it; five ringtones and four text tones; English and French ship.
A new phone starts with fifteen apps: Phone, Messages, Camera, Photos, Settings, App Store, Wallet, Maps, Garage, Services, Clock, Notes, Voice Memos, Flock and Loop.
On a c3r server
On a standalone server (c3r on its own) there's one phone per player and no item. Apps the server can't back are hidden rather than shown empty: Wallet, Crypto, Garage and Services need a framework, Home needs a housing script, and Music needs songs in the config.
Compatibility
Everything is detected automatically, and each one can be forced in the config.
| Supported | |
|---|---|
| Frameworks | qbox, qb-core, esx, ox_core, ND_Core (2.x and 1.x), standalone |
| Inventories (phone as an item) | ox_inventory, qb-inventory, ps-inventory, codem-inventory, core_inventory, jaksam_inventory, tgiann-inventory, ESX's own inventory, or none |
| Voice | pma-voice, saltychat, mumble-voip, or none (calls connect without sound) |
| Banking (company accounts) | lwk_bank, Renewed-Banking, qb-banking, wasabi_banking, okokBanking, tgg-banking, p_banking, fd_banking, tgiann-bank, qb-management, esx_society, ox_core. Any other bank still works for player balances |
Anything else can be wired up by hand in config/bridge/ (framework, inventory, voice, banking, one short file each).
Keys
| Key | Does |
|---|---|
` (under Escape) | Open and close the phone |
| Left Alt | Hand the mouse back to the game while the phone stays up, and again to take it back. In the camera it lets the mouse aim |
| Enter | Camera shutter |
| Up | Flip the camera |
| Left Ctrl | Walk around with the camera up. Again to stand still |
Or type /phone. On a call, Mute stops the other end hearing you, and Speaker lets anyone within a few metres hear and join in.
Checking your setup
A few seconds after it starts, the phone prints a report to the server console: its version and whether a newer one is out, and the framework, inventory, voice, bank, garage, housing, upload storage and database it found. Anything in its way is listed with a !, such as another phone script running, no upload token, or OneSync being off. Type phonecheck in the console to print it again.
Stuck? Ask on Discord
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